springwise:

Platform tracks employees’ individual achievements in team projects
When it comes to team projects, managers have to juggle the tasks of monitoring and rewarding individual’s good work while keeping the entire group happy. We recently saw a social network-like model gamify the rewards procedure in the form of My Corner Office, and now PropsToYou is a similar platform aiming to make it easier for management to incentivize hard work, but this time with an emphasis on monitoring individual employee progress. READ MORE…

springwise:

Platform tracks employees’ individual achievements in team projects

When it comes to team projects, managers have to juggle the tasks of monitoring and rewarding individual’s good work while keeping the entire group happy. We recently saw a social network-like model gamify the rewards procedure in the form of My Corner Office, and now PropsToYou is a similar platform aiming to make it easier for management to incentivize hard work, but this time with an emphasis on monitoring individual employee progress. READ MORE…

For organizations turning all employees into brand advocates, Dachis Group wants to help monitor that activity.

A new tool makes it feasible for organizations to enable, manage and monitor employees’ social media accounts that are focused on the company. When employees’ email addresses are imported into the tool, it sends messages prompting them to supply their relevant social media identities. However, monitoring is at the level of public posts rather than private social media content.

Social media managers can then scan a listing of employees and their social media accounts, scored by the frequency and reach of their postings, or drill down for more detail on individuals. A messaging system built into the application can be used to distribute suggested messages to be shared, as well as best practices information. Identified employees with their own accounts get access to an employee portal that lets them see the effect of their social media efforts and measure themselves against other employees on a leaderboard.  Via The BrainYard - InformationWeek

Gamifying the Executive Suite | ReadWriteWeb
It’s easy to think of gaming as kids stuff, and the behavior-driving techniques honed by the gaming industry limited to getting the unwashed Internet masses to play Farmville or boost engagement in marketing campaigns. But it turns out that the same motivators that get the adrenaline pumping in a 15-year-old gamer also drive executives. So those gamification techiques are also being used to nudge corporate executives into performing desired functions - including completing online training programs in large multinational corporations.
 - Image source 

Gamifying the Executive Suite | ReadWriteWeb

It’s easy to think of gaming as kids stuff, and the behavior-driving techniques honed by the gaming industry limited to getting the unwashed Internet masses to play Farmville or boost engagement in marketing campaigns. But it turns out that the same motivators that get the adrenaline pumping in a 15-year-old gamer also drive executives. So those gamification techiques are also being used to nudge corporate executives into performing desired functions - including completing online training programs in large multinational corporations.

 - Image source 

Motivating frontline employees

Fear is a non-starter in terms of motivation. Unfortunately, all too often that’s what organizations use to drive performance in their call centers. By contrast, social environments, combined with well-defined metrics and meaningful rewards, can create positive programs that increase employee and thereby customer satisfaction.

Organizations that use crowdsourcing and gamification tactics, according to this article (registration required), create an enjoyable and productive work environment:

collaboration between agents and their peers not only serves as an effective motivator, it can also provide a great benefit to the entire organization. For instance, setting up a knowledgebase that also allows agents to ask their peers questions, can be socially gratifying and motivating for individual agents who assist each other, while helping to build a central repository of data for all employees to leverage. Gamification can also be tied in by assigning badges to, or ranking the employees who participate and collaborate most often in the conversation.

The peer recognition inherent in these techniques, especially those that use a knowledgebase, invites all frontline employees to contribute. Traditional recognition programs, on the other hand, tend to focus only on the top 2 percent that the organization can afford to send to Hawaii or call up on stage at a ceremony. 

Click! and you’re included

The New York Times discusses voting clickers, or audience response systems, as a “new form of transparency for crowd psychology” that shows participants where they stand relative to others in their crowd, or on their team.

Clicker software satisfies this curiosity by immediately displaying a bar graph of responses in the room.

Clickers are also being used in team-building exercises. Paula Miller, an education coordinator for Whole Foods Market, purchased 105 of them last year. At employee meetings, she might hang up a white bed sheet near the cash registers and put up a slide with a multiple-choice vote about, say, where to hold the annual holiday party. Or she can create team competitions. Game on: bakery workers will click in as A; butchers, B, and so forth.